Start of Blog / by Joel Mack

Hello! First I would like to wish everyone a happy new year! In light of that, I wanted to start the year with this first blog post of Sword of the Stars: Blades of Sol. I will be writing up a blog every Saturday to share my experiences and what I have learned in the creation of this project. I’d like to first start with what this project is. Sword of the Stars: Blades of Sol is based off a video game I used to play back in High school “Sword of the Stars.”

My aim for this project is to share the stories of five humans in the universe and to show the change of there lives as the invasion of Zuul began to unfold. The Zuul are a telepathic, violent, marsupial pack hunter race genetically bred for war. I will be using the Unreal Engine and Reallusion animation for this project. Towards the end, I want to add VR immersion to the experience so you may be apart of the universe as well and be at the location of where the main film takes place.

Currently the first of the five stories will take place on the planet “Ellirg.” This planet is a Freehold planet, developed without the help of Sol-Force (the central human government/military). The person here is the leader of the colonial development projects when some unseen circumstances land him in trouble with the Sol-Force Military. That concludes this blog post thank you for reading! Stayed tuned for this Saturdays blog post!

Ellirg Seabluffs

Ellirg Seabluffs

Ellirg Seabluffs

Ellirg Seabluffs